Guia de Baús de kamas !


Abaixo seguem todas as posições, trouxe do fórum gringo e fiquei com preguiça de traduzir... enfim, as coordenadas são numéricas mesmo, então da pra entender... 

Traverse Compass (Total: 10,000 XP + 4 Pieces of lvl 15 Gear)
 
Astrub - In the Clouds [-2, -8] 
Astrub - In the Mist [9, 2] 
Astrub - In the Haze [4, 8] 
Astrub - In the Fog [-8, 3] 


The Excarnal Scepter (Total: 60 000 K + 220 000 XP) 
Amakna – Singing [3,-9] 
Amakna – Crackled [-3,-24] 
Bonta – Exhausted [7,-10] 
Bonta – Plains [9,5] 
Brakmar – Scared [ 10,-16] 
Brakmar – Ashen Mourning [2,-17] 
Sufokia – Canyon [11,-32] 
Sufokia – Grainy [-10,-32] 
Astrub Severs – Larval [0,2] 
Chillberg (Ice Floe) – Mayor Cantile [0,-2] 
Calamar Island – Ghostof Smuggler [2,-4] 
Sadida Kingdom – Sprouted [-2.-7] 
Kelba – Dusty [-6,-5] 
Forfut – Shivering [-2,2] 
Monk Island – Cleft [3,-13] 
Wild Estate – Stashed [-3,-3] 
Wild Estate – Steamy [-1,-6] 
Wild Estate – Attractive [-1,-6] 
Wild Estate – Ancestral [-6,-7] 
Wild Estate – Plateau [-5,-3] 

Jumpin’ Gap Jacks (Total: 360 000 K + 12 000 000 XP)
 
Amakna – Clifftop [-4,-30] 
Amakna – Sodden Tunel [-16,-27] 
Bonta – Windy Cliffs [12,-11] 
Bonta – Porker [34,-10] 
Brakmar – Furnace [1,-25] 
Brakmar – Aerial Merchandise [5,-37] 
Sufokia – Cliffs [2,-28] 
Sufokia – Sandbar [-13,-18] 
Astrub – Fields [4,-8] 
Astrub – The Tower [-4,8] 
Chillberg (Snowbound Village) – Snowbound [1,-7] 
Kelba – Reefs [4,-9] 
Wild Estate – Well-Rounded [-3,-3] + the excarnal scepter 
Wild Estate – Inaccessible [0,-8] + the excarnal scepter 
Trool Fair – Reefs [0,-18] 
Trool Fair – Terrace [-4,-5] 
Ohwymi Desert - Troolgodyte [-7,-4] (start at the top of the clif) 
Ohwymi Desert - Desert [-4,0] 
Fungopole - Contaminated [-2,0] 
Fungopole - Sporous [0,4] 
Fungopole - Hidden [1,5] 
Fungopole (Amybian Sanctuary) – Forgotten [0,6] (entrance after Boss doors, before gaps - look at wall to the left. You need 1 key) 
Shhhudoku’s Kingdom – Whispering [8,-4] 
Bilbiza (Jellix Dimension) – Floating Jelly [0,-4] 

Woyal Bow of Pwodding (Total: 550 000 K + 17 600 000 XP) 
Amakna – Holey [3,-27] 
Amakna – Stilts [8,-24] 
Bonta – Thick [28,-1] 
Bonta – Swampy [17,11] 
Brakmar – Sulfurous [-6,-20] 
Brakmar – Sodden Mourning [18,-14] 
Sufokia – Dune [17,-12] 
Sufokia – Fissured -2,-29] 
Chillberg (Harebourg County) – Klim [3,0] 
Calamar Island – Smuggler [-1,-3] 
Sadida Kingdom – Chopped [-1,-17] 
Kelba – Feathered [-6,-12] 
Forfut – Dingy [9,0] 
Monk Island – Forgotten Penitent [-5,-10] 
Bilbiza – Adoren [3,-5] 
Wabbit Island – Cawwoty [-7,-5] + Jumpin’ Gap Jacks 
Wabbit Island – Dwenched [-7,-5] + Jumpin’ Gap Jacks 
Wabbit Island – Inundated [-7,-5] 
Wabbit Tunnels – Dusty [-4,-6] 
Wabbit Tunnels – Diwty [-4,-6] 
Wabbit Tunnels – Cwunched [-2,-3] 
Wabbit Tunnels – Impwisoned [-2,-3] 

IDS (Total: 600 000 K + 40,000,000 XP) 
Astrub - Sawmill [-7,-3] 
Sufokia - Stored [-20, -30] 
Brakmar - Squat [0, 9] 
Bonta - Cutting [3, 13] 
Amakna - Purified [9, 1] 
Forfut - Atonement [3, -7] 
Shhhudoku - Submerged [4, -3] 
Monk Island - The Bridge [-2,-14] 
Kelba - Pointless [4,-1] 
Wild Estate - Abysmal [-1, 0] 
Bibliza - Confined [-3, -11] 
Sadida - Wooded [3, -8] 
Wabbit - Dewailed [-7, -12] 
Ohwymi - Deflated [2, -5] 
Calamar - Abandoned Captain [-2,-8] 
Srambad - Open [1,-1] 
Srambad - Malted [6, 2] 
Enurado - Interest [1, -7] 
Enurado - Fortified [6, -6] 
Enurado - Pure [2, -1] 

  

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